Fabulous Classical Chiptunes
๐ถ Controls ๐ถ
Keyboard | GB | Action |
WASD/โโโโ | D-pad | Choose music |
Z | A | Play music |
X | B | Stop music |
Enter | Start | View music info |
Shift | Select | View album info |
๐ถ Description ๐ถ
Do you hear the sounds of Fishcross Island? ๐ I created the soundtrack for my GB game, Taiyaki Fabulous Museum of Fish, by arranging and sequencing public domain music. Now you can listen to TaiFab on your favorite music player, or even use these tracks in your own creative work! The download includes:
- .flac files (lossless audio files)
- .uge files (tracker files, compatible with GB Studio and hUGETracker)
- .gbc file (a music album ROM, playable on GBC and emulator)
๐ถ License ๐ถ
The .flac and .uge files in this download are licensed under CC BY 4.0. Please give credit to objetdiscret if you use the .flac and/or .uge files in a creative work. Your next project could include Fabulous Classical Chiptunes! I would love to see what you make!
๐ถ Track List ๐ถ
Track Title | Original Composition | Original Composer |
01 - Title-Prelude | Prelude in C major | Johann Sebastian Bach |
02 - Overworld-Liebestraum | Liebestraum No. 3 | Franz Liszt |
03 - Gallery-Pathetique | Piano Sonata No. 8 ("Pathetique") | Ludwig van Beethoven |
04 - Underwater-Tristesse | Etude Op. 10, No. 3 ("Tristesse") | Frederic Chopin |
05 - Indoors-Heaven | My Blue Heaven | Walter Donaldson |
06 - Dream-Gymnopedie | Gymnopedie No. 1 | Erik Satie |
07 - Ending-Rondo | Piano Sonata No. 11 ("Rondo alla Turca") | Wolfgang Amadeus Mozart |
Download
Click download now to get access to the following files:
Comments
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this is wonderful. ive been wanting to do this with classical scores for my own project but have never made any music before. any tips on trying to do the same thing?
Thanks! It was tough for me because I'm not a professional musician, but I did remember how to read music a little bit from when I was in high school choir. It's helpful that there are interactive transcriptions of classical music out there, such as on flat.io.
I guess my best advice is just to give it a try! I was dreading the prospect of sequencing music for my game, but it became easier as I worked on it more. Best wishes for your games and music!